2021
DuoLingo VR
Designer & Developer
A conceptual VR language learning experience exploring immersive education.
Question
TODO: What question were you exploring? What limitations in traditional language learning sparked this?
Approach
TODO: How did you approach the problem?
TODO: What did you prototype or build?
Outcome
TODO: What emerged? Describe the concept and the experience you created.
Key Deliverables
TODO: Prototype/concept work
TODO: Other deliverables
Takeaways
TODO: What did you learn about VR interaction design?
TODO: What did you learn about educational technology?
Hi — glad you’re here.
This space is a conversation about Charles Pfaff’s work — the projects, the systems behind them, and the thinking that shaped them.
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